![]() The overall look of the game is one of quirkiness, cuteness, and dream-like imaginings. ![]() As far as design goes, the Sack-boy (main character/avatar) can be altered to look like almost anything the gamer wants, which allows for originality, identity, and self-importance, but at the end of the day, all costumes (whether downloaded or attained via the levels) are still rather cartoonish and this function may only appeal to children. ![]() Items collected on the one-player solo campaign can be added to the levels the gamer wants to create themselves. ![]() Essentially, the game is a platformer, with levels created by the developers, and levels created by gamers and shared with the world. From the moment the game starts, it lets you know that you're playing something that resembles nothing you've experienced previously. Originality is the order of the day with LittleBigPlanet.
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